3D Artist, Daniel López de Medrano was born in Venezuela, raised in Miami and now lives in Orlando, Florida. A graduate of the Digital Animation and Visual Effects School at Universal Studios, Daniel was trained as a 3D generalist and quickly became interested in rigging.
Daniel landed his first job in the industry six weeks before graduating from the DAVE School, when the Academic Director at the time, William Vaughan, introduced him to multiple studios. This led to an opportunity where fresh out of school, he took on the role as lead Technical Director, on a children’s series being created in Sarasota, Florida.
After working on the children’s series, Daniel continued working on projects including work for The Asylum in California. While in-between projects, he created a rigging course for beginners. The concept of the course was to demystify the rigging process and to help show that rigging doesn’t have to be something 3D artists should avoid.
Often times artists look the other way when rigging is mentioned because they have heard it is difficult to learn and extremely confusing. Daniel’s rigging course demonstrates just how simple rigging can be and how quick you can be up to speed with the fundamentals of rigging!
Rigging can sometimes be difficult to understand, he uses multiple examples, so you’re able to get it.
The way he teaches, it seems as if he is right by your desk, guiding you along the way.
Plenty of instructors teach rigging but a small amount of them explain the why you do certain things, this one does.
COMPATIBLE WITH PORTABLE DEVICES
(Requires internet signal)
Our learning platform is not only compatible with Windows or Mac computers, but as well supports tablets and smartphones with internet access. This allows you to follow the course wherever you are. Our automated system will also permit you to keep track of your entire progress from any computer or any portable device.
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Daniel Lopez de Medrano – Maya Rigging
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